PICT. IO is a collaborative game for humans and machines based on the popular drawing game Pictionary. This game builds on Google’s’ experiment Quick, Draw! which uses a neural network to guess what the user is drawing. In this game, each team is composed of two humans and one machine, communicating through drawings and speech, as they work together to solve challenges.
The game aims at creating an enjoyable experience, where machine players seems genuinely lifelike and to be engaging with intentionality in the context of the game. With this game, we also aim at stimulating curiosity and enthusiasm in the topics of AI, clarifying technical aspects about the state of the art of machine learning and AI in general, and encouraging reflection on the ethical and social consequences of the technologies in our daily lives.
PIC.IO was designed by Julia Salles, who will be on hand to explain the game.